Nvidia, the graphics chip powerhouse, has its own metaverse software platform called Omniverse.Epic Games, the parent company of Fortnite, announced a $1 billion round of funding in April to support future metaverse growth opportunities.Roblox provides tools for users to build their own games and worlds, with an emphasis on keeping its young enthusiasts safe, as CEO David Baszucki told Axios earlier this year.Snapchat, some analysts argue, is ahead of Meta when it comes to building out a metaverse, thanks to its years-long investments in AR. Facebook last month changed its corporate name to Meta to emphasize CEO Mark Zuckerberg's plans to build out the VR products of its Oculus subsidiary into a vast virtual home for both remote work and social interaction.The big picture: Most metaverse visions imagine an interoperable digital environment shared by multiple companies, but most companies are charging ahead with their own plans long before standards have jelled. He said it wasn't the company's plan to have headsets be a part of every experience in the Disney metaverse. Disney CEO Bob Chapek offered few details about the company's plan, but told CNBC in an interview that he aims to use Disney+ as a platform for the metaverse.Blockchain buzzwords began blowing up on earnings calls a few years ago.ĭriving the news: Disney on Thursday shocked Wall Street by telling investors it hopes to connect consumers via "our own Disney metaverse.".The terms "AR or VR" were mentioned 991 times year-to-date, which is on pace with 2020 mentions, but nearly double the 547 mentions in 2015.Why it matters: While each company defines metaverse differently, the broad concept of bringing people together in a virtual interactive world seems to have taken over the chatter in Hollywood and Silicon Valley.īy the numbers: The word "metaverse " has been mentioned 128 times so far this year during investor presentations, compared to just 7 times last year, according to data from corporate research company Sentieo. The promise of a "metaverse" is being used by companies across entertainment, tech and gaming to lure developers and excite investors.
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